The successful 1980 New Teen Titans relaunch clearly inspired the 2003 Teen Titans relaunch. The lineups look similar enough to suggest a connection. Cyborg, Starfire, Changeling, and Raven are back, but this time they’re mentoring the next generation—Robin (Tim Drake), Wonder Girl (Cassie Sandsmark), Kid Flash (Bart Allen), and Superboy (Connor Kent). With the exception of Superboy, it’s basically the 1980 Teen Titans with some younger faces.
This Teen Titans team is structured as a weekend activity for the teenage superheroes, a chance to spend time with their closest friends instead of being cooped up in their respective hometowns, being forced to hide who and what they really are. Of course, even as a weekend extracurricular, trouble will find the Titans.
The first issue opens with a strong focus on character, particularly with regards to the four teenagers. The former members of Young Justice are still reeling from recent events, in which a founding Titan died. This issue, and the opening storyline, is about bringing the band back together and graduating them to the next level. They’re technically kids, but not for much longer. It’s time to start growing up, and the best way to do that is among friends, including older friends who have been in their position before.
It’s a strong start, and the book remained strong for years. It’s easily the second-best Titans series ever.
Writer: Geoff Johns
Penciler: Mike McKone
Inker: Marlo Alquiza
Publisher: DC Comics
How to Read It: back issues; Comixology; included in Teen Titans vol. 1: A Kid’s Game (TPB)
Appropriate For: ages 11 and up